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ACG
2009
Springer
14 years 2 months ago
Solving Kriegspiel Endings with Brute Force: The Case of KR vs. K
Retrograde analysis is a tool for reconstructing a game tree starting from its leaves; with these techniques one can solve specific subsets of a complex game, achieving optimal pl...
Paolo Ciancarini, Gian Piero Favini
ICPR
2008
IEEE
14 years 2 months ago
Video summarization with supervised learning
We present a video summarization technique based on supervised learning. Within a class of videos of similar nature, user provides the desired summaries for a subset of videos. Ba...
Jayanta Basak, Varun Luthra, Santanu Chaudhury
ICC
2007
IEEE
14 years 2 months ago
Turbo Multiuser Detection Based on Local Search Algorithms
—The full-complexity soft-input/soft-output (SISO) multiuser detector based on the a posteriori probability (APP) algorithm has a computational complexity growing exponentially w...
Zhiliang Qin, Kui Cai, Xiaoxin Zou
SIGGRAPH
1999
ACM
13 years 12 months ago
Automatic Image Placement to Provide a Guaranteed Frame Rate
We present a preprocessing algorithm and run-time system for rendering 3D geometric models at a guaranteed frame rate. Our approach trades off space for frame rate by using images...
Daniel G. Aliaga, Anselmo Lastra
VLDB
1989
ACM
155views Database» more  VLDB 1989»
13 years 11 months ago
Parallel Processing of Recursive Queries in Distributed Architectures
This paper presents a parallel algorithm for recursive query processing and shows how it can be efficiently implemented in a local computer network. The algorithm relies on an int...
Guy Hulin