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» Computing Polygonal Surfaces from Unions of Balls
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CHI
2004
ACM
14 years 8 months ago
DiamondSpin: an extensible toolkit for around-the-table interaction
DiamondSpin is a toolkit for the efficient prototyping of and experimentation with multi-person, concurrent interfaces for interactive shared displays. In this paper, we identify ...
Chia Shen, Clifton Forlines, Frédéri...
CVIU
2007
120views more  CVIU 2007»
13 years 7 months ago
A comparison of Gaussian and mean curvature estimation methods on triangular meshes of range image data
Estimating intrinsic geometric properties of a surface from a polygonal mesh obtained from range data is an important stage of numerous algorithms in computer and robot vision, co...
Evgeni Magid, Octavian Soldea, Ehud Rivlin
CAGD
2008
98views more  CAGD 2008»
13 years 7 months ago
Exact evaluation of limits and tangents for non-polynomial subdivision schemes
In this paper, we describe a method for exact evaluation of a limit mesh defined via subdivision and its associated tangent vectors on a uniform grid of any size. Other exact eval...
S. Schaefer, J. Warren
VR
2011
IEEE
192views Virtual Reality» more  VR 2011»
12 years 11 months ago
Continual surface-based multi-projector blending for moving objects
We introduce a general technique for blending imagery from multiple projectors on a tracked, moving, non-planar object. Our technique continuously computes visibility of pixels ov...
Peter Lincoln, Greg Welch, Henry Fuchs
SIBGRAPI
2008
IEEE
14 years 2 months ago
Simulation and Rendering of Opus Palladium 3D Mosaics
Mosaic sculptures are a form of art where the sculpture is made from a collection of individual elements called tiles which are distributed over the surface of a given 3D shape. T...
Vladimir Alves dos Passos, Marcelo Walter