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CGI
2000
IEEE
14 years 1 months ago
Dynamic 3D Maps and Their Texture-Based Design
Three-dimensional maps are fundamental tools for presenting, exploring, and manipulating geo data. This paper describes multiresolution concepts for 3D maps and their texture-base...
Jürgen Döllner, Klaus Hinrichs
SI3D
2006
ACM
14 years 2 months ago
Jump flooding in GPU with applications to Voronoi diagram and distance transform
This paper studies jump flooding as an algorithmic paradigm in the general purpose computation with GPU. As an example application of jump flooding, the paper discusses a constant...
Guodong Rong, Tiow Seng Tan
PARA
2004
Springer
14 years 1 months ago
Parallel Hybrid Sparse Solvers Through Flexible Incomplete Cholesky Preconditioning
Abstract. We consider parallel preconditioning schemes to accelerate the convergence of Conjugate Gradients (CG) for sparse linear system solution. We develop methods for construct...
Keita Teranishi, Padma Raghavan
AIPS
2006
13 years 10 months ago
Scalable Planning for Distributed Stream Processing Systems
Recently the problem of automatic composition of workflows has been receiving increasing interest. Initial investigation has shown that designing a practical and scalable composit...
Anton Riabov, Zhen Liu
CORR
2008
Springer
100views Education» more  CORR 2008»
13 years 8 months ago
An Agent-Based Simulation of In-Store Customer Experiences
: Agent-based modelling and simulation offers a new and exciting way of understanding the world of work. In this paper we describe the development of an agent-based simulation mode...
Peer-Olaf Siebers, Uwe Aickelin, Helen Celia, Chri...