This work provides detailed measurements of the motion and scene complexity for a wide variety of video games. Novel algorithms to measure motion and scene complexity are presente...
Multiple sequence alignment programs are an invaluable tool in computational biology. A-Bruijn Alignment (ABA) is a method for multiple sequence alignment that represents an align...
This paper investigates the culture being reflected in video games produced in Canada, from the perspective of Canada being one of the world's leading producers of video game...
In this paper, we propose a method for smoke detection in outdoor video sequences. We assume that the camera is mounted on a pan/tilt device. The proposed method is composed of th...
Video-based handwritten Character Recognition (VCR) system is a new type of character recognition system with many unique advantages over on-line character recognition system. Its...