In this paper we develop an algorithm for action recognition and localization in videos. The algorithm uses a figurecentric visual word representation. Different from previous ap...
We model the dynamic geometry of a time-varying scene as a 3D isosurface in space-time. The intersection of the isosurface with planes of constant time yields the geometry at a si...
Abstract. In this paper a new extension of the CONDENSATION algorithm, with application to infants face tracking, will be introduced. In this work we address the problem of trackin...
Luigi Bagnato, Matteo Sorci, Gianluca Antonini, Gi...
Constructing a program from a specification is a long-known general and fundamental problem. Besides its theoretical interest, this question also has practical implications, since...
We approach mosaicing as a camera tracking problem within a known parameterized surface. From a video of a camera moving within a surface, we compute a mosaic representing the tex...