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» Computing Pose Sequences Directly from Videos
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AINA
2010
IEEE
14 years 3 months ago
Testing Cross-Platform Streaming of Video Games over Wired and Wireless LANs
—In this paper we present a new cross-platform approach for video game delivery in wired and wireless local networks. The developed 3D streaming and video streaming approaches en...
Audrius Jurgelionis, Francesco Bellotti, Alessandr...
ICCV
2009
IEEE
15 years 3 months ago
Efficient Privacy Preserving Video Surveillance
Widespread use of surveillance cameras in offices and other business establishments, pose a significant threat to the privacy of the employees and visitors. The challenge of int...
Maneesh Upmanyu, Anoop M. Namboodiri, Kannan Srina...
ICCV
2003
IEEE
15 years 13 hour ago
Video Input Driven Animation (VIDA)
There are many challenges associated with the integration of synthetic and real imagery. One particularly difficult problem is the automatic extraction of salient parameters of na...
Meng Sun, Allan D. Jepson, Eugene Fiume
CISS
2010
IEEE
13 years 1 months ago
Fast robust reconstruction of large-scale environments
—The approach presented in this paper tackles the active research problem of the fast automatic modeling of large-scale environments from videos with millions of frames and colle...
Jan-Michael Frahm, Marc Pollefeys, Svetlana Lazebn...
ISBI
2007
IEEE
14 years 4 months ago
Automated Tracking of Multiple C. Elegans with Articulated Models
We present a method for tracking and distinguishing multiple C. elegans in a video sequence, including when they are in physical contact with one another. The worms are modeled wi...
Kuang-Man Huang, Pamela C. Cosman, William R. Scha...