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» Computing Pose Sequences Directly from Videos
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CG
2004
Springer
13 years 10 months ago
User interface development for interactive television: extending a commercial DTV platform to the virtual channel API
We explore the generation of interactive computer graphics at digital set-top boxes in place of the fixed graphics that were embedded to the television video before the broadcast....
Konstantinos Chorianopoulos, Diomidis Spinellis
CVPR
1999
IEEE
15 years 2 days ago
On the Intrinsic Reconstruction of Shape from its Symmetries
The main question we address is: what is the minimal information required to generate closed, non-intersecting planar boundaries? For this paper we restrict ‘shape’ to this mea...
Peter J. Giblin, Benjamin B. Kimia
ICIP
1997
IEEE
14 years 1 months ago
Object Based Video with Progressive Foreground
A novel algorithm is described for coding objects in video compression systems which gives complete control over the bit allocation to the video objects. The method is evaluated b...
Donald M. Monro, Huijuan Li, J. A. Nicholls
CVPR
2012
IEEE
12 years 14 days ago
Scale resilient, rotation invariant articulated object matching
A novel method is proposed for matching articulated objects in cluttered videos. The method needs only a single exemplar image of the target object. Instead of using a small set o...
Hao Jiang, Tai-Peng Tian, Kun He, Stan Sclaroff
SCVMA
2004
Springer
14 years 3 months ago
Comparison of Edge-Driven Algorithms for Model-Based Motion Estimation
3D-model-based tracking offers one possibility to explicate the manner in which spatial coherence can be exploited for the analysis of image sequences. Two seemingly different ap...
Hendrik Dahlkamp, Artur Ottlik, Hans-Hellmut Nagel