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» Computing Pose Sequences Directly from Videos
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FGR
2004
IEEE
164views Biometrics» more  FGR 2004»
14 years 20 days ago
Real-Time Pointing Gesture Recognition for an Immersive Environment
We present an algorithm for the real-time detection and interpretation of pointing gestures, performed with one or both arms. The pointing gestures are used as an intuitive tracki...
Roland Kehl, Luc J. Van Gool
MMS
2007
13 years 8 months ago
Collaborative video searching on a tabletop
Almost all system and application design for multimedia systems is based around a single user working in isolation to perform some task yet much of the work for which we use comput...
Alan F. Smeaton, Hyowon Lee, Colum Foley, Sin&eacu...
CVPR
2007
IEEE
14 years 11 months ago
Incorporating On-demand Stereo for Real Time Recognition
A new method for localising and recognising hand poses and objects in real-time is presented. This problem is important in vision-driven applications where it is natural for a use...
Thomas Deselaers, Antonio Criminisi, John M. Winn,...
KDD
2004
ACM
124views Data Mining» more  KDD 2004»
14 years 9 months ago
Eigenspace-based anomaly detection in computer systems
We report on an automated runtime anomaly detection method at the application layer of multi-node computer systems. Although several network management systems are available in th...
Hisashi Kashima, Tsuyoshi Idé
ICCV
2005
IEEE
14 years 2 months ago
LOCUS: Learning Object Classes with Unsupervised Segmentation
We address the problem of learning object class models and object segmentations from unannotated images. We introduce LOCUS (Learning Object Classes with Unsupervised Segmentation...
John M. Winn, Nebojsa Jojic