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» Computing Pose Sequences Directly from Videos
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CVGIP
2006
138views more  CVGIP 2006»
13 years 7 months ago
Animal gaits from video: Comparative studies
We present a method for animating 3D models of animals from existing live video sequences such as wild life documentaries. Videos are first segmented into binary images on which p...
Laurent Favreau, Lionel Revéret, Christine ...
ECCV
2006
Springer
14 years 9 months ago
PoseCut: Simultaneous Segmentation and 3D Pose Estimation of Humans Using Dynamic Graph-Cuts
Abstract. We present a novel algorithm for performing integrated segmentation and 3D pose estimation of a human body from multiple views. Unlike other related state of the art tech...
Matthieu Bray, Pushmeet Kohli, Philip H. S. Torr
ECCV
2006
Springer
13 years 11 months ago
Human Pose Tracking Using Multi-level Structured Models
Tracking body poses of multiple persons in monocular video is a challenging problem due to the high dimensionality of the state space and issues such as inter-occlusion of the pers...
Mun Wai Lee, Ramakant Nevatia
EMMCVPR
2011
Springer
12 years 7 months ago
Optical Flow Guided TV-L1 Video Interpolation and Restoration
The ability to generate intermediate frames between two given images in a video sequence is an essential task for video restoration and video post-processing. In addition, restorat...
Manuel Werlberger, Thomas Pock, Markus Unger, Hors...
ICCV
2001
IEEE
14 years 9 months ago
Improving AR using Shadows Arising from Natural Illumination Distribution in Video Sequences
In this paper, we propose a method for generating realistic shadows of virtual objects inserted into a real video sequence. Our aim is to improve and extend the work of [1], which...
Taeone Kim, Yongduek Seo, Ki-Sang Hong