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» Computing Pose Sequences Directly from Videos
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CGI
2001
IEEE
14 years 12 days ago
Paint By Relaxation
We use relaxation to produce painted imagery from images and video. An energy function is first specified; we then search for a painting with minimal energy. The appeal of this st...
Aaron Hertzmann
ECCV
2008
Springer
14 years 10 months ago
Understanding Camera Trade-Offs through a Bayesian Analysis of Light Field Projections
Computer vision has traditionally focused on extracting structure, such as depth, from images acquired using thin-lens or pinhole optics. The development of computational imaging i...
Anat Levin, William T. Freeman, Frédo Duran...
ICIP
2006
IEEE
14 years 10 months ago
Signal Processing Problems and Algorithms in Display Side of 3DTV
Two important signal processing problems in the display side of a holographic 3DTV are the computation of the diffraction field of a 3D object from its abstract representation, an...
Atanas P. Gotchev, Erdem Ulusoy, Gokhan Bora Esmer...
SC
2000
ACM
14 years 1 months ago
Parallel Algorithms for Radiation Transport on Unstructured Grids
The method of discrete ordinates is commonly used to solve the Boltzmann radiation transport equation for applications ranging from simulations of fires to weapons effects. The ...
Steve Plimpton, Bruce Hendrickson, Shawn Burns, Wi...
ECCV
2010
Springer
13 years 6 months ago
Spatial-Temporal Granularity-Tunable Gradients Partition (STGGP) Descriptors for Human Detection
Abstract. This paper presents a novel descriptor for human detection in video sequence. It is referred to as spatial-temporal granularity -tunable gradients partition (STGGP), whic...
Yazhou Liu, Shiguang Shan, Xilin Chen, Janne Heikk...