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» Computing Pose Sequences Directly from Videos
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ICIP
2010
IEEE
13 years 6 months ago
3D video performance segmentation
We present a novel approach that achieves segmentation of subject body parts in 3D videos. 3D video consists in a freeviewpoint video of real-world subjects in motion immersed in ...
Tony Tung, Takashi Matsuyama
TSMC
2008
167views more  TSMC 2008»
13 years 8 months ago
A Human-Computer Interface Using Symmetry Between Eyes to Detect Gaze Direction
In the cases of paralysis so severe that a person's ability to control movement is limited to the muscles around the eyes, eye movements or blinks are the only way for the per...
John J. Magee, Margrit Betke, James Gips, M. R. Sc...
JMLR
2010
92views more  JMLR 2010»
13 years 3 months ago
Posterior distributions are computable from predictive distributions
As we devise more complicated prior distributions, will inference algorithms keep up? We highlight a negative result in computable probability theory by Ackerman, Freer, and Roy (...
Cameron E. Freer, Daniel M. Roy
ICASSP
2011
IEEE
13 years 16 days ago
Reusing the H.264/AVC deblocking filter for efficient spatio-temporal prediction in video coding
The prediction step is a very important part of hybrid video codecs for effectively compressing video sequences. While existing video codecs predict either in temporal or in spati...
Jürgen Seiler, André Kaup
AMDO
2000
Springer
14 years 1 months ago
Model Adaptation and Posture Estimation of Moving Articulated Object Using Monocular Camera
This paper presents a method of estimating both 3-D shapes and moving poses of an articulated object from a monocular image sequence. Instead of using direct depth data, prior loo...
Nobutaka Shimada, Yoshiaki Shirai, Yoshinori Kuno