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» Computing Pose Sequences Directly from Videos
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ICASSP
2008
IEEE
14 years 3 months ago
Simultaneous and fast 3D tracking of multiple faces in video by GPU-based stream processing
In this work, we implement a real-time visual tracker that targets the position and 3D pose of objects in video sequences, specifically faces. Using Stream Processors for perform...
Oscar Mateo Lozano, Kazuhiro Otsuka
SMILE
1998
Springer
14 years 1 months ago
Interactive 3D Modeling from Multiple Images Using Scene Regularities
Abstract. We present some recent progress in designing and implementing two interactive image-based 3D modeling systems. The first system constructs 3D models from a collection of ...
Heung-Yeung Shum, Richard Szeliski, Simon Baker, M...
CVPR
2011
IEEE
13 years 5 months ago
Occlusion Boundary Detection and Figure/Ground Assignment from Optical Flow
In this work, we propose a contour and region detector for video data that exploits motion cues and distinguishes occlusion boundaries from internal boundaries based on optical ...
Patrik Sundberg, Jitendra Malik, Michael Maire, Pa...
CRV
2008
IEEE
295views Robotics» more  CRV 2008»
14 years 3 months ago
3D Human Motion Tracking Using Dynamic Probabilistic Latent Semantic Analysis
We propose a generative statistical approach to human motion modeling and tracking that utilizes probabilistic latent semantic (PLSA) models to describe the mapping of image featu...
Kooksang Moon, Vladimir Pavlovic
ICCV
2005
IEEE
14 years 10 months ago
Simultaneous Facial Action Tracking and Expression Recognition Using a Particle Filter
The recognition of facial gestures and expressions in image sequences is an important and challenging problem. Most of the existing methods adopt the following paradigm. First, fa...
Fadi Dornaika, Franck Davoine