Investments on multimedia technology enable us to store many more reflections of the real world in digital world as videos. By recording videos about real world entities, we carry...
Currently 3D animation rendering and video compression are completely independent processes even if rendered frames are streamed on-the-fly within a client-server platform. In suc...
Robert Herzog, Shin-ichi Kinuwaki, Karol Myszkowsk...
This paper presents a new behavior classification system for analyzing human movements directly from video sequences. First of all, we propose a triangulation-based method to tran...
A method is presented for identifying individuals by shape, given a sequence of noisy silhouettes segmented from video. A spectral partitioning framework is used to cluster similar...
In this paper, we address the problem of 3D articulated multi-person tracking in busy street scenes from a moving, human-level observer. In order to handle the complexity of multi-...
Stephan Gammeter, Andreas Ess, Tobias Jaeggli, Kon...