Computing and telecommunications are maturing, and Ubiquitous computing has become quite interesting as a new environment in which to seek new services. The goal of Ubiquitous com...
In this paper, we describe the design and implementation of two mechanisms for fault-tolerance and recovery for complex scientific workflows on computational grids. We present our ...
: The concept of Massively Multiplayer Games (MMG) recently has spread into all classical genres of real-time computer games. This paper summarizes our work on a novel proxy server...
Abstract— In time varying packet-switched networks, delivering data with high reliability using a limited amount of network resources is highly desirable. To capture the trade-of...
Oscar Flardh, Carlo Fischione, Karl Henrik Johanss...
The study of communities in social networks has attracted considerable interest from many disciplines. Most studies have focused on static networks, and in doing so, have neglected...