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CGI
2004
IEEE
15 years 6 months ago
Mixing Deformable and Rigid-Body Mechanics Simulation
This article presents a new method to achieve heterogeneous physical simulation, within the same global system, of both deformable and rigid-bodies objects, whatever their intrins...
Julien Lenoir, Sylvère Fonteneau
79
Voted
WSCG
2003
148views more  WSCG 2003»
15 years 3 months ago
The Construction of a Volumetric Cardiac Model for Real-time ECG Simulation
We present a novel approach for producing a real-time simulation of the 3D phenomenon of the electrocardiogram. Techniques are borrowed from the fields of computer vision and comp...
Robert Mooney, Carol O'Sullivan, John Ryan, Christ...
98
Voted
WSC
1998
15 years 3 months ago
Rostering by Iterating Integer Programming and Simulation
We present a new technique (RIIPS) for solving rostering problems in the presence of service uncertainty. RIIPS stands for "Rostering by Iterating Integer Programming and Sim...
Shane G. Henderson, Andrew J. Mason
142
Voted
MICAI
2005
Springer
15 years 7 months ago
Agent-Based Simulation Replication: A Model Driven Architecture Approach
In Multi-agent based simulation (MABS) systems, computational models are built as multi-agent systems (MAS). Replication of these models can contribute to improve the reliability o...
Candelaria Sansores, Juan Pavón
CN
2006
60views more  CN 2006»
15 years 2 months ago
On the efficiency of fluid simulation of networks
Performance evaluation of computer networks through traditional packet-level simulation is becoming increasingly difficult as networks grow in size along different dimensions. Due...
Daniel R. Figueiredo, Benyuan Liu, Yang Guo, James...