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IPPS
2010
IEEE
13 years 7 months ago
Improving numerical reproducibility and stability in large-scale numerical simulations on GPUs
The advent of general purpose graphics processing units (GPGPU's) brings about a whole new platform for running numerically intensive applications at high speeds. Their multi-...
Michela Taufer, Omar Padron, Philip Saponaro, Sand...
WCNC
2010
IEEE
13 years 7 months ago
Combining Parallel Sequence Spread Spectrum (PSSS) with OFDM - Concept and Simulation Results
—In this paper, we present a novel multi-carrier spread spectrum (MCSS) system which uses Parallel Sequence Spread Spectrum (PSSS) as its spreading transform. This technique call...
Paulo Isagani M. Urriza, Joel Joseph S. Marciano J...
ICPR
2010
IEEE
13 years 7 months ago
A Simulation Study on the Generative Neural Ensemble Decoding Algorithms
Brain-computer interfaces rely on accurate decoding of cortical activity to understand intended action. Algorithms for neural decoding can be broadly categorized into two groups: d...
Sung-Phil Kim, Min-Ki Kim, Gwi-Tae Park
SG
2010
Springer
13 years 7 months ago
Interactive Design and Simulation of Net Sculptures
We present a graphical user interface that allows an artist to virtually design and visualize net sculptures. Net sculptures consist of net pieces that are seamlessly connected to ...
Grigore D. Pintilie, Peter Heppel, Janet Echelman
TOG
2010
117views more  TOG 2010»
13 years 3 months ago
Animation wrinkling: augmenting coarse cloth simulations with realistic-looking wrinkles
Moving garments and other cloth objects exhibit dynamic, complex wrinkles. Generating such wrinkles in a virtual environment currently requires either a time-consuming manual desi...
Damien Rohmer, Tiberiu Popa, Marie-Paule Cani, Ste...