Sciweavers

281 search results - page 14 / 57
» Computing Subdivision Surface Intersection
Sort
View
CGI
2006
IEEE
14 years 1 months ago
Near-Optimum Adaptive Tessellation of General Catmull-Clark Subdivision Surfaces
Abstract. A new adaptive tessellation method for general CatmullClark subdivision surfaces is presented. Development of the new method is based on the observation that optimum adap...
Shuhua Lai, Fuhua (Frank) Cheng
CG
2007
Springer
13 years 7 months ago
Subdivision surface watermarking
This paper presents a robust non-blind watermarking scheme for subdivision surfaces. The algorithm works in the frequency domain, by modulating spectral coefficients of the subdi...
Guillaume Lavoué, Florence Denis, Florent D...
COMPUTING
2007
101views more  COMPUTING 2007»
13 years 7 months ago
Reverse engineering with subdivision surfaces
Reverse engineering is concerned with the reconstruction of surfaces from three-dimensional point clouds originating from laser-scanned objects. We present an adaptive surface rec...
P. Keller, Martin Bertram, Hans Hagen
AFRIGRAPH
2004
ACM
14 years 29 days ago
Interactive ray tracing of free-form surfaces
Even though the speed of software ray tracing has recently been increased to interactive performance even on standard PCs, these systems usually only supported triangles as geomet...
Carsten Benthin, Ingo Wald, Philipp Slusallek
AGTIVE
2003
Springer
14 years 23 days ago
Local Specification of Surface Subdivision Algorithms
Many polygon mesh algorithms operate in a local manner, yet are formally specified using global indexing schemes. This obscures the essence of these algorithms and makes their spe...
Colin Smith, Przemyslaw Prusinkiewicz, Faramarz F....