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CGF
2010
210views more  CGF 2010»
13 years 7 months ago
Fast and Scalable CPU/GPU Collision Detection for Rigid and Deformable Surfaces
We present a new hybrid CPU/GPU collision detection technique for rigid and deformable objects based on spatial subdivision. Our approach efficiently exploits the massive computat...
Simon Pabst, Artur Koch, Wolfgang Straßer
CW
2002
IEEE
14 years 17 days ago
Direct Segmentation for Reverse Engineering
In Reverse Engineering a physical object is digitally reconstructed from a set of boundary points. In the segmentation phase these points are grouped into subsets to facilitate co...
Marek Vanco, Guido Brunnett
PG
2000
IEEE
13 years 12 months ago
A New Adaptive Density Estimator for Particle-Tracing Radiosity
Inparticle-tracing radiosityalgorithms, energy-carrying particles are traced through an environmentfor simulating global illumination. Illumination on a surface is reconstructed f...
Wong Kam Wah
IMR
2005
Springer
14 years 1 months ago
An Interior Surface Generation Method for All-Hexahedral Meshing
This paper describes an interior surface generation method and a strategy for all-hexahedral mesh generation. It is well known that a solid homeomorphic to a ball with even number...
Tatsuhiko Suzuki, Shigeo Takahashi, Jason Shepherd
ECCV
2004
Springer
14 years 9 months ago
Line Geometry for 3D Shape Understanding and Reconstruction
We understand and reconstruct special surfaces from 3D data with line geometry methods. Based on estimated surface normals we use approximation techniques in line space to recogniz...
Helmut Pottmann, Michael Hofer, Boris Odehnal, Joh...