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WSCG
2000
100views more  WSCG 2000»
13 years 9 months ago
Adaptive Visualization for Interactive Geometric Modeling in Geoscience
Many engineering disciplines can profitably use large high-resolution geometric models whose computational requirements exceed current computer hardware capacities. This paper pre...
HongQian Karen Lu, Richard Hammersley
EUROGRAPHICS
2010
Eurographics
14 years 4 months ago
Implicit Blending Revisited
Blending is both the strength and the weakness of functionally based implicit surfaces (such as F-reps or softobjects). While it gives them the unique ability to smoothly merge in...
Adrien Bernhardt, Loic Barthe, Marie-Paule Cani, B...
SMA
2008
ACM
139views Solid Modeling» more  SMA 2008»
13 years 7 months ago
An incremental approach to feature aligned quad dominant remeshing
In this paper we present a new algorithm which turns an unstructured triangle mesh into a quad-dominant mesh with edges aligned to the principal directions of the underlying geome...
Yu-Kun Lai, Leif Kobbelt, Shi-Min Hu
SMA
2005
ACM
239views Solid Modeling» more  SMA 2005»
14 years 1 months ago
Bender: a virtual ribbon for deforming 3D shapes in biomedical and styling applications
In contrast to machined mechanical parts, the 3D shapes encountered in biomedical or styling applications contain many tubular parts, protrusions, engravings, embossings, folds, a...
Ignacio Llamas, Alexander Powell, Jarek Rossignac,...
SIGGRAPH
1997
ACM
13 years 11 months ago
View-dependent refinement of progressive meshes
Level-of-detail (LOD) representations are an important tool for realtime rendering of complex geometric environments. The previously introduced progressive mesh representation def...
Hugues Hoppe