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» Computing Subdivision Surface Intersection
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CVPR
2004
IEEE
14 years 9 months ago
A Minimal Solution to the Generalised 3-Point Pose Problem
It is a well known classical result that given the image projections of three known world points it is possible to solve for the pose of a calibrated perspective camera to up to f...
David Nistér
GRAPHITE
2007
ACM
13 years 11 months ago
GPU-based shape from silhouettes
In this paper, we present a new method for surface-based shape reconstruction from a set of silhouette images. We propose to project the viewing cones from all viewpoints to the 3...
Sofiane Yous, Hamid Laga, Masatsugu Kidode, Kunihi...
COMPGEOM
2003
ACM
14 years 23 days ago
Controlled perturbation for arrangements of circles
Given a collection C of circles in the plane, we wish to construct the arrangement A(C) (namely the subdivision of the plane into vertices, edges and faces induced by C) using fl...
Dan Halperin, Eran Leiserowitz
PG
1999
IEEE
13 years 11 months ago
Automatic Creation of Object Hierarchies for Radiosity Clustering
Using object clusters for hierarchical radiosity greatly improves the efficiency and thus usability of radiosity computations. By eliminating the quadratic starting phase very lar...
Gordon Müller, Stephan Schäfer, Dieter W...
ISVC
2009
Springer
14 years 2 months ago
High-Quality Rendering of Varying Isosurfaces with Cubic Trivariate C1-Continuous Splines
Smooth trivariate splines on uniform tetrahedral partitions are well suited for high-quality visualization of isosurfaces from scalar volumetric data. We propose a novel rendering ...
Thomas Kalbe, Thomas Koch, Michael Goesele