In the context of 2-player removal games, we define the notion of invariant game for which each allowed move is independent of the position it is played from. We present a family ...
Weighted tree transducers have been proposed as useful formal models for representing syntactic natural language processing applications, but there has been little description of ...
Fundamental limitations of traditional data center network architectures have led to the development of architectures that provide enormous bisection bandwidth for up to hundreds ...
Light maps have long been a popular technique for visually rich real-time rendering in games. They typically contain smooth color gradients which current low bit rate texture comp...
We consider software verification of imperative programs by theorem proving in higher-order separation logic. Of particular interest are the difficulties of encoding and reasoning ...