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IEEECIT
2010
IEEE
13 years 7 months ago
Memory Saving Discrete Fourier Transform on GPUs
This paper will show an alternative method to compute the two-dimensional Discrete Fourier Transform. While current GPU Fourier transform libraries need a large buffer for storing ...
Daniel Kauker, Harald Sanftmann, Steffen Frey, Tho...
IWCIA
2004
Springer
14 years 3 months ago
An Efficient Euclidean Distance Transform
Within image analysis the distance transform has many applications. The distance transform measures the distance of each object point from the nearest boundary. For ease of computa...
Donald G. Bailey
ICPPW
2003
IEEE
14 years 3 months ago
From Distributed Sequential Computing to Distributed Parallel Computing
One approach to distributed parallel programming is to utilize self-migrating threads. Computations can be distributed first, and parallelized second. The first step produces a ...
Lei Pan, Lubomir Bic, Michael B. Dillencourt, Ming...
EDOC
2004
IEEE
14 years 1 months ago
Mapping EDOC to Web Services using YATL
Modeling is a technique used extensively in industry to define software systems, the UML being the most prominent example. With the increased use of modeling techniques has come t...
Octavian Patrascoiu
HAPTICS
2010
IEEE
14 years 2 months ago
Transparency of the Generalized Scattering Transformation for Haptic Telepresence
In this paper we analyze the transparency of the generalized scattering transformation applied to teleoperation systems with constant time delay. Particularly, the human operator, ...
Iason Vittorias, Sandra Hirche