CEDAR (Counter Example Driven Antichain Refinement) is a new symbolic algorithm for computing weakest strategies for safety games of imperfect information. The algorithm computes ...
We present a compositional method for deriving control constraints on a network of interconnected, partially observable and partially controllable plant components. The constraint ...
We consider imperfect-information parity games in which strategies rely on observations that provide imperfect information about the history of a play. To solve such games, i.e., t...
These are game theory notes from LSE. They cover the following topics: Nim and combinatorial games, Games as trees and in strategic form, Mixed strategy equilibria,
Game trees wit...
abstraction of imperfect information games ANDREW GILPIN and TUOMAS SANDHOLM Computer Science Department Carnegie Mellon University Pittsburgh, PA, USA Finding an equilibrium of an...