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SPAA
2006
ACM
14 years 3 months ago
Network design with weighted players
We consider a model of game-theoretic network design initially studied by Anshelevich et al. [2], where selfish players select paths in a network to minimize their cost, which is...
Ho-Lin Chen, Tim Roughgarden
RT
2004
Springer
14 years 3 months ago
All-Frequency Precomputed Radiance Transfer for Glossy Objects
We introduce a method based on precomputed radiance transfer (PRT) that allows interactive rendering of glossy surfaces and includes shadowing effects from dynamic, “all-frequen...
Xinguo Liu, Peter-Pike J. Sloan, Heung-Yeung Shum,...
NSDI
2007
14 years 4 days ago
A Systematic Framework for Unearthing the Missing Links: Measurements and Impact
The lack of an accurate representation of the Internet topology at the Autonomous System (AS) level is a limiting factor in the design, simulation, and modeling efforts in inter-d...
Yihua He, Georgos Siganos, Michalis Faloutsos, Sri...
WG
2010
Springer
13 years 8 months ago
Connections between Theta-Graphs, Delaunay Triangulations, and Orthogonal Surfaces
Θk-graphs are geometric graphs that appear in the context of graph navigation. The shortest-path metric of these graphs is known to approximate the Euclidean complete graph up to...
Nicolas Bonichon, Cyril Gavoille, Nicolas Hanusse,...
STOC
2009
ACM
96views Algorithms» more  STOC 2009»
14 years 10 months ago
MaxMin allocation via degree lower-bounded arborescences
We consider the problem of MaxMin allocation of indivisible goods. There are m items to be distributed among n players. Each player i has a nonnegative valuation pij for an item j...
MohammadHossein Bateni, Moses Charikar, Venkatesan...