We consider a model of game-theoretic network design initially studied by Anshelevich et al. [2], where selfish players select paths in a network to minimize their cost, which is...
We introduce a method based on precomputed radiance transfer (PRT) that allows interactive rendering of glossy surfaces and includes shadowing effects from dynamic, “all-frequen...
Xinguo Liu, Peter-Pike J. Sloan, Heung-Yeung Shum,...
The lack of an accurate representation of the Internet topology at the Autonomous System (AS) level is a limiting factor in the design, simulation, and modeling efforts in inter-d...
Θk-graphs are geometric graphs that appear in the context of graph navigation. The shortest-path metric of these graphs is known to approximate the Euclidean complete graph up to...
Nicolas Bonichon, Cyril Gavoille, Nicolas Hanusse,...
We consider the problem of MaxMin allocation of indivisible goods. There are m items to be distributed among n players. Each player i has a nonnegative valuation pij for an item j...