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IE
2007
13 years 9 months ago
Observing the learning curve of videogames in architectural design
This paper presents innovative research into the use of videogame environments within architectural design studios. In this context, 3D videogame environments encourage new unders...
Greg More, Andrew Burrow
ICPR
2006
IEEE
14 years 8 months ago
Discriminative Descriptor-Based Observation Model for Visual Tracking
Varying illumination and partial occlusion are two main difficulties in visual tracking. Existing methods based on appearance information cannot solve these problems effectively s...
Chu-Song Chen, Wen-Yan Chang, Yi-Ping Hung
SIGGRAPH
1997
ACM
13 years 11 months ago
Object shape and reflectance modeling from observation
An object model for computer graphics applications should contain two aspects of information: shape and reflectance properties of the object. A number of techniques have been deve...
Yoichi Sato, Mark D. Wheeler, Katsushi Ikeuchi
ENTCS
2010
88views more  ENTCS 2010»
13 years 7 months ago
On the Observable Behaviour of Composite Components
The crucial strength of the component paradigm lies in the possibility to encapsulate behaviours. In this work, we focus on the observable behaviour of composite components which ...
Rolf Hennicker, Stephan Janisch, Alexander Knapp
CVPR
2008
IEEE
14 years 9 months ago
Context and observation driven latent variable model for human pose estimation
Current approaches to pose estimation and tracking can be classified into two categories: generative and discriminative. While generative approaches can accurately determine human...
Abhinav Gupta, Trista Chen, Francine Chen, Don Kim...