We propose an O(n4) algorithm to build the modular decomposition tree of hypergraphs of dimension 3 and show how this algorithm can be generalized to compute in O(n3k−5) time th...
We revisit one of the most fundamental classes of data structure problems in computational geometry: range searching. Back in SoCG’92, Matouˇsek gave a partition tree method fo...
Abstract. Concepts from elasticity are applied to analyze modes of variation on shapes in two and three dimensions. This approach represents a physically motivated alternative to s...
A method is presented for e cient and reliable object recognition within noisy, cluttered, and occluded range images. The method is based on a strategy which hypothesizes the inte...
We consider probabilistic inference in general hybrid networks, which include continuous and discrete variables in an arbitrary topology. We reexamine the question of variable dis...