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CVPR
2010
IEEE
14 years 4 months ago
Building Reconstruction using Manhattan-World Grammars
We present a passive computer vision method that exploits existing mapping and navigation databases in order to automatically create 3D building models. Our method defines a gramm...
Carlos Vanegas, Daniel Aliaga, Bedrich Benes
VLDB
1997
ACM
66views Database» more  VLDB 1997»
13 years 12 months ago
A One-Pass Algorithm for Accurately Estimating Quantiles for Disk-Resident Data
The cpquantile of an ordered sequenceof data values is the element with rank ‘pn, where n is the total number of values. Accurate estimates of quantiles are required for the sol...
Khaled Alsabti, Sanjay Ranka, Vineet Singh
ECCV
2006
Springer
14 years 9 months ago
An Integral Solution to Surface Evolution PDEs Via Geo-cuts
We introduce a new approach to modelling gradient flows of contours and surfaces. While standard variational methods (e.g. level sets) compute local interface motion in a different...
Yuri Boykov, Vladimir Kolmogorov, Daniel Cremers, ...
CG
2004
Springer
13 years 7 months ago
3D video fragments: dynamic point samples for real-time free-viewpoint video
We present 3D video fragments, a dynamic point sample framework for real-time free-viewpoint video. By generalizing 2D video pixels towards 3D irregular point samples we combine t...
Stephan Würmlin, Edouard Lamboray, Markus H. ...
SIGGRAPH
1998
ACM
13 years 12 months ago
Multiple Viewpoint Rendering
This paper presents an algorithm for rendering a static scene from multiple perspectives. While most current computer graphics algorithms render scenes as they appear from a singl...
Michael Halle