In Virtual Environments (VE), users are often facing tasks that involve direct manipulation of virtual objects at close distances, such as touching, grabbing, placement. In immers...
Andrei Sherstyuk, Arindam Dey, Christian Sandor, A...
As the core count in high-performance computing systems keeps increasing, faults are becoming common place. Checkpointing addresses such faults but captures full process images ev...
Chao Wang, Frank Mueller, Christian Engelmann, Ste...
We propose a full automatic technique to project virtual texture on a real textureless 3D object. Our sytem is composed of cameras and projector and are used to determine the pose...
Molinier Thierry, David Fofi, Patrick Gorria, Joaq...
We provide a full characterization of applicability of The Local Consistency Checking algorithm to solving the non-uniform Constraint Satisfaction Problems. This settles the conje...
We extend the modal logic of ambients described in [7] to the full ambient calculus, including name restriction. We introduce logical operators that can be used to make assertions ...