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SI3D
2012
ACM
13 years 10 months ago
Dynamic eye convergence for head-mounted displays improves user performance in virtual environments
In Virtual Environments (VE), users are often facing tasks that involve direct manipulation of virtual objects at close distances, such as touching, grabbing, placement. In immers...
Andrei Sherstyuk, Arindam Dey, Christian Sandor, A...
ICPADS
2010
IEEE
15 years 12 days ago
Hybrid Checkpointing for MPI Jobs in HPC Environments
As the core count in high-performance computing systems keeps increasing, faults are becoming common place. Checkpointing addresses such faults but captures full process images ev...
Chao Wang, Frank Mueller, Christian Engelmann, Ste...
CVPR
2007
IEEE
16 years 4 months ago
Automatic texture mapping on real 3D model
We propose a full automatic technique to project virtual texture on a real textureless 3D object. Our sytem is composed of cameras and projector and are used to determine the pose...
Molinier Thierry, David Fofi, Patrick Gorria, Joaq...
FOCS
2009
IEEE
15 years 9 months ago
Constraint Satisfaction Problems of Bounded Width
We provide a full characterization of applicability of The Local Consistency Checking algorithm to solving the non-uniform Constraint Satisfaction Problems. This settles the conje...
Libor Barto, Marcin Kozik
TLCA
2001
Springer
15 years 6 months ago
Logical Properties of Name Restriction
We extend the modal logic of ambients described in [7] to the full ambient calculus, including name restriction. We introduce logical operators that can be used to make assertions ...
Luca Cardelli, Andrew D. Gordon