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» Computing geodesics on triangular meshes
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IPPS
1999
IEEE
13 years 11 months ago
Self-Avoiding Walks over Adaptive Unstructured Grids
Abstract. In this paper, we present self-avoiding walks as a novel technique to linearize" a triangular mesh. Unlike space- lling curves which are based on a geometric embeddi...
Gerd Heber, Rupak Biswas, Guang R. Gao
CAD
2007
Springer
13 years 7 months ago
Interpolation by geometric algorithm
We present a novel geometric algorithm to construct a smooth surface that interpolates a triangular or a quadrilateral mesh of arbitrary topological type formed by n vertices. Alt...
Takashi Maekawa, Yasunori Matsumoto, Ken Namiki

Source Code
9636views
15 years 7 months ago
2D-3D Automatic Mesh Generation
NETGEN is an open source automatic mesh generation tool for two and three dimensions. It comes as a stand alone program with graphical user interface, or as a C++ library to be lin...
Joachim Schöberl
ACSC
2005
IEEE
14 years 1 months ago
Cloth Animation with Adaptively Refined Meshes
Cloth animation is a very expensive process in terms of computational cost, due to the flexible nature of cloth objects. Since wrinkles and smooth areas co-exist commonly in cloth...
Ling Li, Vasily Volkov
DCC
2003
IEEE
14 years 7 months ago
Estimation-Quantization Geometry Coding Using Normal Meshes
We propose a new algorithm for compressing three-dimensional triangular mesh data used for representing surfaces. We apply the EstimationQuantization (EQ) algorithm originally des...
Sridhar Lavu, Hyeokho Choi, Richard G. Baraniuk