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» Computing geodesics on triangular meshes
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IMR
2003
Springer
14 years 18 days ago
When and Why Ruppert's Algorithm Works
An “adaptive” variant of Ruppert’s Algorithm for producing quality triangular planar meshes is introduced. The algorithm terminates for arbitrary Planar Straight Line Graph ...
Gary L. Miller, Steven E. Pav, Noel Walkington
SMA
2009
ACM
228views Solid Modeling» more  SMA 2009»
14 years 1 months ago
Robust mesh reconstruction from unoriented noisy points
We present a robust method to generate mesh surfaces from unoriented noisy points in this paper. The whole procedure consists of three steps. Firstly, the normal vectors at points...
Hoi Sheung, Charlie C. L. Wang
PG
1998
IEEE
13 years 11 months ago
Interactive Mesh Dragging with Adaptive Remeshing Technique
We propose a 3D mesh-dragging method useful for intuitive, efficient geometric modeling of free-form polygonal models. With our method, the user can drag a part of a triangular me...
Hiromasa Suzuki, Yusuke Sakurai, Takashi Kanai, Fu...
COMSIS
2010
13 years 4 months ago
3D mesh skeleton extraction using prominent segmentation
Skeleton of 3D mesh is a fundamental shape feature, and is useful for shape description and other many applications in 3D Digital Geometry Processing. This paper presents a novel s...
Xiaopeng Sun, J. Pan, Xiaopeng Wei
CCECE
2011
IEEE
12 years 7 months ago
An algorithm for object tracking based on adaptive triangle shape mesh estimation method
— Although "Adaptive Mesh" is regarded as complicating method for object tracking accompanied with many controversies and obstacles, but it has been proposed that such ...
Mahdi Koohi, Mahdi Narghi, Abbas Shakery