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CGF
2007
101views more  CGF 2007»
13 years 7 months ago
Consistent Viewing and Interaction for Multiple Users in Projection-Based VR Systems
In projection-based Virtual Reality (VR) systems, typically only one headtracked user views stereo images rendered from the correct view position. For other users, who are present...
Gerwin de Haan, Rene Molenaar, Michal Koutek, Frit...
TCSV
2008
155views more  TCSV 2008»
13 years 7 months ago
Heterogeneous Fusion of Omnidirectional and PTZ Cameras for Multiple Object Tracking
Dual-camera systems have been widely used in surveillance because of the ability to explore the wide field of view (FOV) of the omnidirectional camera and the wide zoom range of th...
Chung-Hao Chen, Yi Yao, David Page, Besma R. Abidi...
SG
2010
Springer
14 years 17 days ago
Automatic Blending of Multiple Perspective Views for Aesthetic Composition
Hand-drawn pictures differ from ordinary perspective images in that the entire scene is composed of local feature regions each of which is projected individually as seen from its ...
Kairi Mashio, Kenichi Yoshida, Shigeo Takahashi, M...
ICCV
2007
IEEE
14 years 1 months ago
Action Recognition from Arbitrary Views using 3D Exemplars
In this paper, we address the problem of learning compact, view-independent, realistic 3D models of human actions recorded with multiple cameras, for the purpose of recognizing th...
Daniel Weinland, Edmond Boyer, Rémi Ronfard
ICCV
2003
IEEE
14 years 9 months ago
On Exploiting Occlusions in Multiple-view Geometry
Occlusions are commonplace in man-made and natural environments; they often result in photometric features where a line terminates at an occluding boundary, resembling a "T&q...
Paolo Favaro, Alessandro Duci, Yi Ma, Stefano Soat...