In projection-based Virtual Reality (VR) systems, typically only one headtracked user views stereo images rendered from the correct view position. For other users, who are present...
Gerwin de Haan, Rene Molenaar, Michal Koutek, Frit...
Dual-camera systems have been widely used in surveillance because of the ability to explore the wide field of view (FOV) of the omnidirectional camera and the wide zoom range of th...
Chung-Hao Chen, Yi Yao, David Page, Besma R. Abidi...
Hand-drawn pictures differ from ordinary perspective images in that the entire scene is composed of local feature regions each of which is projected individually as seen from its ...
In this paper, we address the problem of learning compact, view-independent, realistic 3D models of human actions recorded with multiple cameras, for the purpose of recognizing th...
Occlusions are commonplace in man-made and natural environments; they often result in photometric features where a line terminates at an occluding boundary, resembling a "T&q...
Paolo Favaro, Alessandro Duci, Yi Ma, Stefano Soat...