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» Computing swept volumes
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CGI
2001
IEEE
14 years 1 months ago
A Marching Voxels Method for Surface Rendering of Volume Data
Chin-Feng Lin, Don-Lin Yang, Yeh-Ching Chung
PG
2007
IEEE
14 years 4 months ago
GPU-Based Monte-Carlo Volume Raycasting
This paper presents a practical, high-quality, hardwareaccelerated volume rendering approach including scattering, environment mapping, and ambient occlusion. We examine the appli...
Christof Rezk-Salama
CG
2008
Springer
13 years 10 months ago
Parallel reflective symmetry transformation for volume data
Many volume data possess symmetric features that can be clearly observed, for example, those existing in diffusion tensor image data sets. The exploitations of symmetries for volu...
Yuan Hong, Han-Wei Shen
SI3D
2003
ACM
14 years 3 months ago
Shear-image order ray casting volume rendering
This paper describes shear-image order ray casting, a new method for volume rendering. This method renders sampled data in three dimensions with image quality equivalent to the be...
Yin Wu, Vishal Bhatia, Hugh C. Lauer, Larry Seiler
GRAPHITE
2005
ACM
14 years 3 months ago
Texture for volume character animation
Peiyi Shen, Philip Willis