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ICPR
2000
IEEE
14 years 2 months ago
3-D Object Reconstruction Using Spatially Extended Voxels and Multi-Hypothesis Voxel Coloring
In this paper we describe a voxel-based 3-D reconstruction technique from multiple calibrated camera views that makes explicit use of the finite size footprint of a voxel when pr...
Eckehard G. Steinbach, Bernd Girod, Peter Eisert, ...
CGF
2008
174views more  CGF 2008»
13 years 10 months ago
Particle Level Set Advection for the Interactive Visualization of Unsteady 3D Flow
Typically, flow volumes are visualized by defining their boundary as iso-surface of a level set function. Grid-based level sets offer a good global representation but suffer from ...
Nicolas Cuntz, Andreas Kolb, Robert Strzodka, Dani...
CG
2006
Springer
13 years 10 months ago
Approximate collision response using closest feature maps
In this paper we consider the novel idea of closest feature maps (CFMs) applied to refinable collision response in order to address the potential issues and problems associated wi...
Thanh Giang, Carol O'Sullivan

Source Code
940views
15 years 11 months ago
Surface Rendering Using Vtk4.2 Qt3.x C++
This is an infrastructure code that integrates C++/Vt/Qt/Newmat into a cross-platform program that can run on any plateform Unix/Linux/Windows. For demo purposes, it loads any segm...
M. Sabry Hassouna
VR
2002
IEEE
14 years 2 months ago
Interacting with Visible Human Data Using an ImmersaDesk
Interaction with medical volume data has often been difficult due to the large memory and computational power required. By taking advantage of current high-end graphics hardware, ...
Ching-Yao Lin, David T. Chen, R. Bowen Loftin, Jia...