We present a technique for automatically synthesizing walking and running controllers for physically-simulated 3D humanoid characters. The sagittal hip, knee, and ankle degrees-of...
Jack M. Wang, Samuel R. Hamner, Scott L. Delp, Vla...
One of the problems with notification appliances is that they can be distracting when providing information not of immediate interest to the user. In this paper, we present AuraOr...
Mark Altosaar, Roel Vertegaal, Changuk Sohn, Danie...
In many situations, a set of hard constraints encodes the feasible configurations of some system or product over which multiple users have distinct preferences. However, making su...
The concept of graph cuts is by now a standard method
for all sorts of low level vision problems. Its popularity is
largely due to the fact that globally or near globally optimal...
Carl Olsson, Martin Byr¨od, Niels Chr. Overgaard,...
In this paper, we address the problem of segmenting data defined on a manifold into a set of regions with uniform properties. In particular, we propose a numerical method when the ...