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LICS
2009
IEEE
14 years 2 months ago
An Exponential Lower Bound for the Parity Game Strategy Improvement Algorithm as We Know it
This paper presents a new lower bound for the discrete strategy improvement algorithm for solving parity games due to V¨oge and Jurdzi´nski. First, we informally show which stru...
Oliver Friedmann
ISPA
2005
Springer
14 years 1 months ago
A Generic Approach to Make Structured Peer-to-Peer Systems Topology-Aware
Abstract. With the help of distributed hash tables, the structured peerto-peer system has a short routing path and good extensibility. However, the mismatch between the overlay and...
Tongqing Qiu, Fan Wu, Guihai Chen
PUK
2000
13 years 9 months ago
Dynamic Scheduling of Progressive Processing Plans
Progressive processing plans allow systems to tradeoff computational resources against the quality of service by specifying alternative ways in which to accomplish each step. When ...
Shlomo Zilberstein, Abdel-Illah Mouaddib, Andrew A...
HPDC
1999
IEEE
13 years 12 months ago
The Cactus Computational Toolkit and using Distributed Computing to Collide Neutron Stars
We are developing a system for collaborative research and development for a distributed group of researchers at different institutions around the world. In a new paradigm for coll...
Gabrielle Allen, Tom Goodale, Joan Massó, E...
RAS
1998
145views more  RAS 1998»
13 years 7 months ago
Coordinated path planning for multiple robots
We present a new approach to the multi-robot path planning problem, where a number of robots are to change their positions through feasible motions in the same static environment....
Petr Svestka, Mark H. Overmars