We consider the problem of selecting threshold times to transition a device to low-power sleep states during an idle period. The two-state case in which there is a single active a...
In this paper, we propose internetworking strategy of WLAN and MANET. Both WLAN and MANET are based on IEEE 802.11 for MAC layer protocol while they adopt different mode, such as i...
In this paper a planning framework based on Ant Colony Optimization techniques is presented. It is well known that finding optimal solutions to planning problems is a very hard co...
Marco Baioletti, Alfredo Milani, Valentina Poggion...
We present a system to recognize phrases based on perceptrons, and a global online learning algorithm to train them together. The recognition strategy applies learning in two laye...
Abstract. Most modern real-time strategy computer games have a sophisticated but fixed ‘AI’ component that controls the computer’s actions. Once the user has learned how suc...