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GECCO
2006
Springer
133views Optimization» more  GECCO 2006»
13 years 11 months ago
On-line evolutionary computation for reinforcement learning in stochastic domains
In reinforcement learning, an agent interacting with its environment strives to learn a policy that specifies, for each state it may encounter, what action to take. Evolutionary c...
Shimon Whiteson, Peter Stone
HCI
2007
13 years 9 months ago
An Adaptive Vision System Toward Implicit Human Computer Interaction
In implicit human computer interaction, computers are required to understand users’ actions and intentions so as to provide proactive services. Visual processing has to detect an...
Peng Dai, Linmi Tao, Xiang Zhang, Ligeng Dong, Gua...
BIRTHDAY
2006
Springer
13 years 12 months ago
Computational Logic in an Object-Oriented World
Logic and object-orientation (OO) are competing ways of looking at the world. Both view the world in terms of individuals. But logic focuses on the relationships between individual...
Bob Kowalski
AAAI
1997
13 years 9 months ago
Incremental Methods for Computing Bounds in Partially Observable Markov Decision Processes
Partially observable Markov decision processes (POMDPs) allow one to model complex dynamic decision or control problems that include both action outcome uncertainty and imperfect ...
Milos Hauskrecht
EDOC
2006
IEEE
14 years 2 months ago
Enterprise Computing Systems as Information Factories
The analysis, and eventual approval or rejection, of new enterprise information technology (IT) initiatives often proceeds on the basis of informal estimates of return on investme...
K. Mani Chandy, Lu Tian, Daniel M. Zimmerman