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ECCC
2008
186views more  ECCC 2008»
13 years 8 months ago
Universal Semantic Communication II: A Theory of Goal-Oriented Communication
We continue the investigation of the task of meaningful communication among intelligent entities (players, agents) without any prior common language. Our generic thesis is that su...
Brendan Juba, Madhu Sudan
JAIR
2008
108views more  JAIR 2008»
13 years 8 months ago
A Multiagent Approach to Autonomous Intersection Management
Artificial intelligence research is ushering in a new era of sophisticated, mass-market transportation technology. While computers can already fly a passenger jet better than a tr...
Kurt M. Dresner, Peter Stone
KER
2007
90views more  KER 2007»
13 years 8 months ago
PLTOOL: A knowledge engineering tool for planning and learning
AI planning solves the problem of generating a correct and efficient ordered set of instantiated activities, from a knowledge base of generic actions, which when executed will tra...
Susana Fernández, Daniel Borrajo, Raquel Fu...
ALIFE
1999
13 years 8 months ago
The Creatures Global Digital Ecosystem
An arti cial life entertainment-software product called Creatures was released in Europe in late 1996 and in the United States and Japan in mid-1997. When installed on a domestic c...
Dave Cliff, Stephen Grand
CORR
2010
Springer
171views Education» more  CORR 2010»
13 years 3 months ago
Online Learning in Opportunistic Spectrum Access: A Restless Bandit Approach
We consider an opportunistic spectrum access (OSA) problem where the time-varying condition of each channel (e.g., as a result of random fading or certain primary users' activ...
Cem Tekin, Mingyan Liu