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ICCV
2009
IEEE
13 years 5 months ago
Local Trinary Patterns for human action recognition
We present a novel action recognition method which is based on combining the effective description properties of Local Binary Patterns with the appearance invariance and adaptabil...
Lahav Yeffet, Lior Wolf
CVPR
2011
IEEE
13 years 4 months ago
Action Recognition from a Distributed Representation of Pose and Appearance
We present a distributed representation of pose and appearance of people called the “poselet activation vector”. First we show that this representation can be used to estimate...
Subhransu Maji, Lubomir Bourdev, Jitendra Malik
IJCV
2012
11 years 10 months ago
Viewpoint Selection for Human Actions
In many scenarios a scene is filmed by multiple video cameras located at different viewing positions. The difficulty in watching multiple views simultaneously raises an immediate...
Dmitry Rudoy, Lihi Zelnik-Manor
AAAI
2012
11 years 10 months ago
Reformulating Temporal Action Logics in Answer Set Programming
Temporal Action Logics (TAL) is a class of temporal logics for reasoning about actions. We present a reformulation of TAL in Answer Set Programming (ASP), and discuss some synergi...
Joohyung Lee, Ravi Palla
OZCHI
2009
ACM
14 years 2 months ago
Brute force interactions: leveraging intense physical actions in gaming
People use a wide range of intensity when interacting with computers, spanning from subtle to brute force. However, computer interfaces so far have mainly focused on interactions ...
Florian Mueller, Stefan Agamanolis, Frank Vetere, ...