In electronic commerce, a satisfying buyer experience is a key competitive element. We show new techniques for better adapting interaction with an electronic catalog system to act...
E-Marketplace is a man-made profit center with emergent customer requirements. This emergence nature poses many difficulties for e-marketplace to satisfy its customers and thus aff...
In this paper, we present ACTIVe3D-Build, an electronic platform for the management of civil engineering projects. This platform is the result of a research that aims to represent...
In this paper, we propose a new practical fair exchange protocol allowing the exchange of an electronic item against a signature. The protocol is based on the Guillou-Quisquater s...
— Nowadays, portable electronic devices allow users to access available resources wherever they are. In this sense, announcement and discovering of services and resources are two...
Juan Vera del Campo, Josep Pegueroles, Miguel Sori...