In the present paper, we propose a particle-based method for the visual simulation of explosive flames. This method consists of a numerical simulation method based on a fluid mode...
This paper presents a physically-based, visually-realistic interactive cloud simulation. Clouds in our system are modeled using partial differential equations describing fluid mot...
Mark J. Harris, William V. Baxter, Thorsten Scheue...
Abstract. In 2008, Groth and Sahai proposed a general methodology for constructing non-interactive zeroknowledge (and witness-indistinguishable) proofs in bilinear groups. While av...
Olivier Blazy, Georg Fuchsbauer, Malika Izabach&eg...
: This paper considers differential linear repetitive processes which are a distinct class of 2D systems whose dynamics evolve over a subset of the upper right quadrant of the 2D p...
Pawel Grzegorz Dabkowski, Krzysztof Galkowski, Eri...
Abstract— Q-learning is a technique used to compute an optimal policy for a controlled Markov chain based on observations of the system controlled using a non-optimal policy. It ...