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» Computing with Infinitely Many Processes
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111
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JVCA
1998
94views more  JVCA 1998»
15 years 2 months ago
Constraint-based motion adaptation
: Today's computer animators have access to many systems and techniques to author high quality motion. Unfortunately, available techniques typically produce a particular motio...
Michael Gleicher, Peter Litwinowicz
ICIP
2004
IEEE
16 years 4 months ago
Video encoder complexity reduction by estimating skip mode distortion
DCT-based CODECs such as MPEG-4 Visual and H.263 "skip" many macroblocks during encoding of typical video sequences (i.e. no coded data is transmitted for these macroblo...
Iain E. Garden Richardson, Yafan Zhao
87
Voted
WSC
2004
15 years 4 months ago
Efficient Simulation-Based Discrete Optimization
In many practical applications of simulation it is desirable to optimize the levels of integer or binary variables that are inputs for the simulation model. In these cases, the ob...
Seth D. Guikema, Rachel A. Davidson, Zehra Ç...
ICIP
2007
IEEE
15 years 9 months ago
Structural Texture Segmentation using Affine Symmetry
Many natural textures comprise structural patterns and show strong self-similarity. We use affine symmetry to segment an image into self-similar regions; that is a patch of textu...
Heechan Park, Graham R. Martin, Abhir Bhalerao
ECCV
1992
Springer
16 years 4 months ago
An Attentional Prototype for Early Vision
Researchers have long argued that an attentional mechanism is required to perform many vision tasks. This paper introduces an attentiona] prototype for early visual processing. Ou...
Sean M. Culhane, John K. Tsotsos