Today’s integrated development environments (IDEs) are hampered by their dependence on files and file-based editing. We propose a novel user interface that is based on collectio...
Andrew Bragdon, Steven P. Reiss, Robert C. Zelezni...
We present a paradigm and toolkit for rapid prototyping of interactive, animated 3D graphics programs. The paradigm has its roots in declarative programming, emphasizing immutable...
— Event-driven programming is a popular paradigm for programming sensor nodes. It is based on the specification of actions (also known as event handlers) which are triggered by ...
PLAN is a language designed for programming active networks, and can more generally be regarded as a model of mobile computation. PLAN generalizes the paradigm of imperative funct...
In this work, we employed genetic programming to evolve a "white hat" attacker; that is to say, we evolve variants of an attack with the objective of providing better de...