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» Concept Learning Games: The Game of Query and Response
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NEUROSCIENCE
2001
Springer
13 years 12 months ago
Role of the Cerebellum in Time-Critical Goal-Oriented Behaviour: Anatomical Basis and Control Principle
The Brain is a slow computer yet humans can skillfully play games such as tennis where very fast reactions are required. Of particular interest is the evidence for strategic thinki...
Guido Bugmann
INTETAIN
2005
Springer
14 years 29 days ago
COMPASS2008: The Smart Dining Service
The Compass20083 project is a sino-german cooperation, aiming at integrating advanced information technologies to create a hightech information system that helps visitors to access...
Ilhan Aslan, Feiyu Xu, Jörg Steffen, Hans Usz...
ICALT
2006
IEEE
14 years 1 months ago
Mobile Technology and Content Delivery in Education
The purpose of this workshop is to identify various issues that are pertinent to the development and delivery of content in the context of mobile devices. The workshop will focus ...
Rory McGreal, Kinshuk
MIR
2003
ACM
174views Multimedia» more  MIR 2003»
14 years 21 days ago
Content-based image retrieval by clustering
In a typical content-based image retrieval (CBIR) system, query results are a set of images sorted by feature similarities with respect to the query. However, images with high fea...
Yixin Chen, James Ze Wang, Robert Krovetz
CAV
2007
Springer
121views Hardware» more  CAV 2007»
14 years 1 months ago
Algorithms for Interface Synthesis
Abstract. A temporal interface for a software component is a finite automaton that specifies the legal sequences of calls to functions that are provided by the component. We comp...
Dirk Beyer, Thomas A. Henzinger, Vasu Singh