Object-oriented software development is a subject area difficult to teach, especially to beginners. They face a lot of abstraction and (from a beginners point of view) isolated to...
Reasoning about object-oriented programs is hard, due to , dynamic binding and the need for data abstraction and framing. Reasoning about concurrent object-oriented programs is eve...
"This manual is designed to be used as the companion reference volume to the OpenGL Programming Guide by Jackie Neider, Tom Davis, and Mason Woo (Reading, MA: Addison-Wesley P...
Distributed Software Engineering (DSE) concepts in Computer Science (or Engineering) Degrees are commonly introduced using a hands-on approach mainly consisting of teaching a part...
Supporting read-only and side effect free execution has been the focus of a large body of work in the area of statically typed programming languages. Read-onlyness in dynamically t...