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» Concepts in Proof Planning
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GI
2009
Springer
13 years 6 months ago
Mobile Camera Gaming: Using Camera Enabled Mobile Phones for Photo Playing
: As the mobile phone's camera is becoming the most widely available consumer tool for media creation it also opens new possibilities for casual and social form of mobile gami...
Kai Kuikkaniemi, Lassi Seppälä
CW
2004
IEEE
14 years 12 days ago
Transmedial Worlds - Rethinking Cyberworld Design
In this paper we introduce the concept of transmedial worlds, relating it to genre and adaptation theory, and presenting a framework for how to look for transmedial traits in a wo...
Lisbeth Klastrup, Susana Pajares Tosca
AAAI
2008
13 years 11 months ago
Clause Learning Can Effectively P-Simulate General Propositional Resolution
Currently, the most effective complete SAT solvers are based on the DPLL algorithm augmented by clause learning. These solvers can handle many real-world problems from application...
Philipp Hertel, Fahiem Bacchus, Toniann Pitassi, A...
AMAI
1999
Springer
13 years 8 months ago
From Logic Programming Towards Multi-Agent Systems
In this paper we present an extension of logic programming (LP) that is suitable not only for the "rational" component of a single agent but also for the "reactive&...
Robert A. Kowalski, Fariba Sadri
AIPS
1996
13 years 10 months ago
Modeling Probabilistic Actions for Practical Decision-Theoretic Planning
Mostexisting decision-theoretic planners represent uncertainty about the state of the world with a precisely specified probability distribution over world states. This representat...
AnHai Doan