The concept of pattern, meant as an interesting knowledge artifact extracted from data, is considered to be a an effective answer to the advanced analysis requirements emerging in ...
The present work investigates the problem of determining a learning path inside a suitable domain ontology. The proposed approach enables the user of a web learning application to ...
Roberto Pirrone, Massimo Cossentino, Giovanni Pila...
A distributed immersive virtual environment was deployed as a component of a pedagogical strategy for teaching third grade children that the Earth is round. The displacement strat...
Thomas G. Moher, Andrew E. Johnson, Stellan Ohlsso...
We propose a methodology for hypermedia design which is based on a UML profile for the hypermedia domain. Starting with a use case analysis and a conceptual model of the applicatio...
In this short paper, the basic ideas behind a project on the application of Knowledge Representation formalisms and technologies for Conceptual Modelling and Query Management are ...