Abstract. This paper introduces conceptual designing within an F-B-S framework. It then goes on to describe a number of models of designing before introducing the notions of situat...
Abstract. Engineering non-trivial open multi-agent systems is a challenging task. Our research focusses on situated multi-agent systems, i.e. systems in which agents are explicitly...
Elke Steegmans, Danny Weyns, Tom Holvoet, Yolande ...
The increasing popularity of persistent worlds and the predicted rise of pervasive gaming, both having a strong inherent potential for role-playing, stress a classical challenge o...
Modeling hardware through atomic guard/action transitions with interleaving semantics is popular, owing to the conceptual clarity of modeling and verifying the high level behavior ...
Xiaofang Chen, Steven M. German, Ganesh Gopalakris...
In this paper, we describe the design and ethnographic study of a phone developed so as to allow people to glance at each other, rather than simply message or voice call. Glanceph...