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FPLAY
2008
13 years 11 months ago
Using genres to customize usability evaluations of video games
Video games are varied, with vastly different visual layouts and interaction styles; however, most games that share a common genre still have many user interface similarities. The...
David Pinelle, Nelson Wong, Tadeusz Stach
SOUPS
2010
ACM
14 years 1 months ago
Folk models of home computer security
Home computer systems are frequently insecure because they are administered by untrained, unskilled users. The rise of botnets has amplified this problem; attackers can compromis...
Rick Wash
NLE
2008
109views more  NLE 2008»
13 years 9 months ago
Natural language processing in CLIME, a multilingual legal advisory system
This paper describes clime, a web-based legal advisory system with a multilingual natural language interface. clime is a `proof-of-concept' system which answers queries relat...
Roger Evans, Paul Piwek, Lynne J. Cahill, Neil Tip...
INTERACT
2007
13 years 11 months ago
CubeExplorer: An Evaluation of Interaction Techniques in Architectural Education
During the early stages of architectural training, tangibility plays an important role in developing spatial awareness. In such contexts, tangible user interfaces are believed to p...
Hyunyoung Song, François Guimbretièr...
IEEESP
2006
108views more  IEEESP 2006»
13 years 9 months ago
Defining Misuse within the Development Process
abstraction a use case model offers makes it an appropriate startingpointforsoftwaresecurityanalysis and design activities. In contrast, a misuse case describes potential system be...
Gunnar Peterson, John Steven