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» Concurrency and Communication: Lessons from the SHIM Project
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CHI
2004
ACM
14 years 8 months ago
Putting the users center stage: role playing and low-fi prototyping enable end users to design mobile systems
This paper sums up lessons learned from a sequence of cooperative design workshops where end users were enabled to design mobile systems through scenario building, role playing, a...
Dag Svanaes, Gry Seland
CONCURRENCY
2008
128views more  CONCURRENCY 2008»
13 years 8 months ago
Service-oriented approach to collaborative visualization
This paper presents a new service-oriented approach to the design and implementation of visualization systems in a Grid computing environment. The approach evolves the traditional...
H. Wang, Ken W. Brodlie, James W. Handley, Jason W...
EMNETS
2007
13 years 12 months ago
PermaSense: investigating permafrost with a WSN in the Swiss Alps
Currently, there is a lack of stand-alone geo-monitoring systems for harsh environments that are easy to configure, deploy and manage, while at the same time adhering to science g...
Igor Talzi, Andreas Hasler, Stephan Gruber, Christ...
EDUTAINMENT
2006
Springer
13 years 11 months ago
Trans-disciplinary Avenues in Education: Computing and Art
In this paper we report on an interdisciplinary course "Computing and Art" taught at the Sabanci University, Istanbul for the first time in fall of 2004. We also present...
Selim Balcisoy, Elif E. Ayiter
SIGSOFT
2010
ACM
13 years 6 months ago
SCORE: the first student contest on software engineering
The Student Contest on Software Engineering (SCORE), organized for the first time in conjunction with the International Conference on Software Engineering (ICSE) 2009, attracted 5...
Dino Mandrioli, Stephen Fickas, Carlo A. Furia, Me...